package items
{
	import net.flashpunk.Entity;
	
	public class ItemType
	{
		public const ARMOUR: int = 0;
		public const WEAPON: int = 1;
		public const ACCESSORY: int = 2;
		public const POTION: int = 3;
	}
	
	public class Item extends Entity
	{
		private var Name: String;
		
		public function Item() 
		{
			
		}		
	}
}